Learning the State Pattern(dimecasts.net)

submitted by tryfailretrytryfailretry(90) 3 years ago

Taking a look at how you can use the State Pattern in your applications to solve design issues. The State pattern is designed to allow you to create a way to reset or change how an object will act when its state is changed. By utilizing this pattern you can cleanly and easily setup your application to be state away and be able to make decisions based on the given state

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