3D Collision System and Releif Mapping in XNA (ziggyware.com)
submitted by
zygote(1090) 4 years, 11 months ago
Fabio Subspace Policarpo released source code to a 3D collision system. This collision gives you the ability to move around your world with Quake like movement using arbitrary meshes in XNA.
Subspace also released a nice Releif Mapping Shader. Releif Mapping is similar to Parallax Mapping however it uses much less GPU. With several publications and a slew of releif mapping implementations, Subspace is definately the expert on the subject.
|category: C#
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