3D Collision System and Releif Mapping in XNA (ziggyware.com)

submitted by zygotezygote(1090) 4 years, 11 months ago

Fabio Subspace Policarpo released source code to a 3D collision system. This collision gives you the ability to move around your world with Quake like movement using arbitrary meshes in XNA. Subspace also released a nice Releif Mapping Shader. Releif Mapping is similar to Parallax Mapping however it uses much less GPU. With several publications and a slew of releif mapping implementations, Subspace is definately the expert on the subject.

add a comment |category: |Views: 93

tags: another

new Add a live kick counter to your blog >> liveImage

You can even customize the image by choosing your own colors, and then clicking the button below to update the preview and the html code:

  • "Kick It" text
  • "Kick It" background
  • kick count text
  • kick count background
  • border

Simply copy and paste this HTML into your blog post.


Users who kicked this story:
Comments:

No comments so far

information Login or create an account to comment on this story