Sharp3D.Math is moving to CodePlex(developerzen.com)

submitted by ekampfekampf(3195) 5 years, 10 months ago

Sharp3D.Math project is moving to CodePlex and looking for members interested in building the next version of the library.

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posted by gavinjoycegavinjoyce(25.7k) 5 years, 10 months ago 0

Some more info about the project:

License:

GNU Lesser General Public License

Overview:

Sharp3D.Math contains fundemental classes to dealing with numerics on the .NET platform. It contains various mathematical structures such as vectors, matrices, complex numbers and contains methods for numerical integration, random numbers generation and other object-oriented numeric functions.

Check out the latest Sharp3D.Math news at the blog (http://www.ekampf.com/blog/CategoryView,category,Projects,Sharp3D.Math.aspx) (RSS feed (http://www.ekampf.com/blog/SyndicationService.asmx/GetRssCategory?categoryName=Projects%7CSharp3D.Math)).

Features:

* Fully compatible with the .NET CLR making the library usable from any .NET language.
* Support for both single and double precision computations.
* Vector, Matrix, Complex numbers and Quaternions structures.
* Geometric data types and algorithms for 2D and 3D - distance and intersection methods, bounding volumes computation etc.
* Random numbers generation from various distribution probabilities.
* Classes for encapsulating unary functions with support for numerical integration and differentiation.
* Fully persistable data structures using standard .NET mechanisms.
* Strong-typed collections for library's data types.
* Support for conversion between the library's data structures and DirectX\GDI+ structures.

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