How to Build a Virtual Earth 3D Flight Simulator Series(rbrundritt.spaces.live.com)

submitted by crpietschmanncrpietschmann(11.3k) 2 years, 10 months ago

The Virtual Earth 3D control is a great tool when you not only want to know where some place is in the world, but also want to know what it looks like. This is particularly useful when traveling to new areas as landmarks can be easily identified ahead of time. Recently Microsoft release documentation on how to develop against this 3D API (http://blogs.msdn.com/virtualearth3d/archive/2009/01/25/documentation.aspx). Infusion development has been working with Virtual Earth 3D for well over a year now developing business applications. Most of these applications have been developed for the Microsoft Surface. One thing I’ve noticed is that there hasn’t been a lot of development against the 3D API yet outside of the business world. This article is going to show you how to create a simple flight simulator plug-in for Virtual Earth. Here is a screen shot of the finished product to get you motivated to read through this article. You can also download the source code for this here:

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