An Oscar Algorithm - Silverlight Real-time 3D Perlin Noise(kodierer.blogspot.com)
submitted by
teichgraf(615) 3 years ago
Perlin Noise is a computer graphics algorithm, which generates pseudo-random semi-natural textures with fractal characteristics and is mostly used for procedural image generation. It's able to produce good looking cloud / sky, fire, smoke, wood or marble textures, height maps and so on. Rene Schulte has implemented the three dimensional improved Perlin Noise algorithm in Silverlight 2...
|category: Silverlight
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