About two months ago I unveiled a pet project of mine, named Podder. It is an audio podcast player (a.k.a. podcatcher) built in WPF. The application comes pre-loaded with a dozen or so podcasts, so you can start listening to episodes right away. If there are other podcasts that you would like to listen to, it is easy to add them into Podder at any time. Podder is free, fun, and easy to use. The first article in this series explained that Podder supports what I call “structural skinning.” This article explores what structural skinning is, how I implemented it, and even shows structural skinning in action as we examine a truly fantastic Podder skin built by Grant Hinkson, a professional Visual Designer.