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A Safe & Asynchronous One to Many Stream Copy Through IL & Inheritance

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A Safe & Asynchronous One to Many Stream Copy Through IL & Inheritance  (Unpublished)

This post discusses ways to manage or work around problems arising from the statefulness of .NET Streams, including an explanation about how this is possible both through traditional inheritance and also through some indulgence in hacking of object protection levels by emitting custom IL.


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