Error!
Success!

Design Patterns - Factory Method Pattern

0
kicks

Design Patterns - Factory Method Pattern  (Unpublished)

First of all, the definition: “Define an interface for creating an object, but let the subclasses decide which class to instantiate. The Factory method lets a class defer instantiation to subclasses.“ Illustrated by adding a building to our game, which creates various GameUnits for each faction.


Kicked By:
Drop Kicked By: