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kicks
DYNAMIC IN C# II: BASICS
Last time, we began to dive into dynamic binding in C# and what happens through the pipeline. This time, we'll take a simple scenario and pick apart the details of what happens under the covers, both during compile time and runtime.
We can break down what the compiler does into three parts: type and member declarations with dynamics (ie methods that return dynamic), binding and lookup, and emitting. We'll deal now with the binding aspects of dynamic.