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Silverlight Animation Part II: Sprites

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Silverlight Animation Part II: Sprites  (Unpublished)

In the previous post in this series, you learned how to create a simple animation with Silverlight. The next step is to learn how to create animated objects called sprites. This post will also explain how to ensure that their movement is restricted to a bounded area, as shown below in Application 1. Logic like this can be used in simple games, or in programs that want to use animation to capture or focus the user’s attention.


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