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Make your Silverlight 3 Applications Scream with GPU Acceleration

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Make your Silverlight 3 Applications Scream with GPU Acceleration  (Unpublished)

Wondering how to make your Silverlight 3 applications perform better? Is the weight of heavy graphics bringing you down? Caching visual elements as bitmaps allows you to take advantage of hardware accelaration. Once an object or tree of objects has been cached as a bitmap, it no longer goes through the render phase as the application refreshes, rather, the cached bitmap is rendered.


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