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Building a better MessageBox for WP7 with the help of XNA.

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Building a better MessageBox for WP7 with the help of XNA.  (Unpublished)

I’ve recently had the requirement to allow my user to choose between two items in my Windows Phone 7 application. The first way that I thought of tackling this was using the standard MessageBox.Show that is included with the System.Windows class and seeing if the enum provided a way to allow custom text.


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