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By tag: DirectX

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DirectX 11 for Windows 7 and Vista SP2  (Unpublished)

DirectX® 11, the next generation of graphics technology, arrives with Windows 7. This is great news for players because the game developers will utilize new features to create rich worlds, realistic characters, and more fluid gameplay.


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HLSL Shaders  (Unpublished)

Koen Samyn, lecturer interactive programming at the University College of West Flanders (curriculum Digital Arts and Entertainment) wrote an excellent KNOL (a unit of knowledge) on HLSL Shaders. You can find the article here: http://knol.google.com/k/samyn-koen/-/2lijysgth48w1/2# Extract: Wha...


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A Console in Managed DirectX  (Unpublished)

A console (similar to cmd.exe or command.com) written in C# using .NET Framework 3.5 and Managed DirectX, and packaged as a library.


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Microsoft Drops GAPI, Replaced by Mobile DirectX  (Unpublished)

Microsoft's GAPI (Game API), used for fast graphics on Windows Mobile devices, is now obsolete. It has been replaced by Mobile DirectX. This article shows a simple PocketPC DirectX project that allows you to get up and running quickly....


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DirectX SDK - August 2007 released  (Unpublished)

The Microsoft DirectX SDK August 2007 Release has been uploaded to the Microsoft Downloads site, and it is early.


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XNA - June DirectX SDK is now available  (Unpublished)

Be sure to check out the latest Microsoft DirectX SDK and stay up to date with the latest Microsoft technology and samples. Altho this may not seem like the DirectX SDK relates to XNA, however XNA is built on top of DirectX. Coming in at a whopping 451 Megs this update is packed full of useful i...


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XNA Express - Microsoft to Enable User-Created Games on XBox360  (Unpublished)

Microsoft announced an Express edition of its XNA toolkit targeting hobbyist game developers.


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