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By tag: Gaming

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Open source Mono framework brings C# to iPhone and Wii  (Unpublished)

Mono, an open source implementation of the .NET runtime, is being used to build games for the iPhone and Wii. Ars looks at how static compilation has made it possible for Mono applications to meet Apple's requirements for inclusion in the App Store.


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.NET Managed Library for the Nintendo Wiimote  (Unpublished)

Use the Nintendo Wiimote from your .NET applications! Full source code in C# and VB.


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VIDEO: .NET Micro Framework based Game  (Unpublished)

Mike Hall creates a .net game using .net frawework. For around 400KB, he managed to show a quick (10 minute code) game on an LCD!!


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EmuEngine  (Unpublished)

With the EmuEngine, you can create simple 2D games in .NET, it’s a small library with the following classes: * DrawingArea: This is the “main” class. It handles Picture objects, PictureWall objects, and PixelWall objects. It also includes a Collision function. Nothing more, but it’s enough fo...


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