By tag: math
0
kicks
Simple Markov Chain Implementation for .NET
A simple and effective implementation of a Markov Chain (including a Markov Generator) in C# 3.0.
0
kicks
Banker's Rounding vs. Common Rounding in .NET
Depending on your math background, .NET's rounding functionality MAY NOT work the way you expect!!! Check out the included code to implement an alternative (known as Common Rounding) in addition to .NET's built-in Math.Round() function.
0
kicks
0.999… != 3/3 != 1?
Interesting story about why 0.999... equals 1.
Not really .net related though...
0
kicks
Divide by Zero
float/double values do not cause a divideByZero exception, they set the result to '+Infinity'. Why is this?
0
kicks
Sharp3D.Math is moving to CodePlex
Sharp3D.Math project is moving to CodePlex and looking for members interested in building the next version of the library.