By tag: Observer
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Design Patterns - Observer/Event Pattern
Yesterday I described the Observer Pattern and mentioned that the .NET CLR provides this functionality through events and delegates.
Let’s have a look on how to implement this right now.
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Observer Pattern in C# = Events & delegates
One of the most interesting patterns in Design Patterns is the Observer pattern which is listed under Behavioral Patterns, it is really important how to make other classes which are interested in the state of another object get notified when the state changed.
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Good Design Minimizes The Impact Of Changes
The title says most of what needs to be said ... a short article on how design patterns can make our code more maintainable.