runegri

Stories submitted by runegri

Building a pseudo-3d game using SilverTile(blog.rag.no)

submitted by runegrirunegri(115) 1 year, 10 months ago

The first fragments of a pseudo-3d game engine for Dungeon Master-style games in Silverlight and Windows Phone 7. read more...

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Creating color definitions from the results of the XKCD color survey(blog.rag.no)

submitted by runegrirunegri(115) 2 years ago

Just for fun I created .NET color definitions based on the results of the XKCD color survey. read more...

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SilverTile needs your help!(blog.rag.no)

submitted by runegrirunegri(115) 2 years, 2 months ago

I need your help in testing my Silverlight based game engine. read more...

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SilverTile: Working on the game(blog.rag.no)

submitted by runegrirunegri(115) 2 years, 3 months ago

Another update for my silverlight based game engine: SilverTile. This time I have a working game to show and I outline what further plans I have for the game. read more...

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Update: The DataTable meets dynamic - improved!(blog.rag.no)

submitted by runegrirunegri(115) 2 years, 3 months ago

A few days ago I blogged about a type that adds dynamic typing support to the DataTable and DataRow types. My implementation had some shortcomings that I have now fixed. read more...

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Creating a monster: The DataTable meets dynamic(blog.rag.no)

submitted by runegrirunegri(115) 2 years, 3 months ago

In this article I combine the good old DataTable with the new fancy dynamic types found in .Net 4. The result is a terrible monster, but a fun one! read more...

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Pixel perfect positioning of list elements in WPF(blog.rag.no)

submitted by runegrirunegri(115) 2 years, 4 months ago

This article describes how you can use the ItemsControl together with the Canvas control in WPF or Silverlight to place list items excactly where you want them. read more...

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SilverTile: Another progress report(blog.rag.no)

submitted by runegrirunegri(115) 2 years, 5 months ago

Another progress report for my development of SilverTile. SilverTile is a Silverlight game engine for tile based games. The core game engine is working well now, and I have started working on supporting functions like how to define a game world. read more...

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SilverTile progress report(blog.rag.no)

submitted by runegrirunegri(115) 2 years, 5 months ago

A progress update for the SilverTile library. SilverTile is a simple library for writing old-school tile based games in Silverlight 4. read more...

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SilverTile: Old-school gaming on a modern platform (part 1 of many)(blog.rag.no)

submitted by runegrirunegri(115) 2 years, 5 months ago

This is the start of my developer diary for SilverTile - a Silverlight game library for old-school games. read more...

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A simpler (and dynamic) Grid control for WPF(blog.rag.no)

submitted by runegrirunegri(115) 2 years, 6 months ago

Describes an alternative implementation of the WPF Grid control. The implementation lets you set the number of rows and columns as attributes instead of setting them using RowDefinitions and ColumnDefinitions. read more...

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Playing with the Amazon Relational Database Service(blog.rag.no)

submitted by runegrirunegri(115) 2 years, 6 months ago

Describes how you can use the Amazon Relational Database service and includes a WPF application that manages the server instances. read more...

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Accessing the local file system in Silverlight 3(blog.rag.no)

submitted by runegrirunegri(115) 2 years, 6 months ago

Describes how you can access the local file system using Silverlight 3 read more...

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