The moving parts of Xamarin.Mac

added by Paul Wheeler
9/20/2017 2:21:20 PM

1 Kicks, 348 Views

When a developer hits "Run" on a Xamarin.Mac application, a large number of moving parts engage to provide the "magic" necessary to produce a final application. Understanding where the different components (compiler, class library, runtime, bindings, packaging) all fit together can be a bit overwhelming.