Building Xbox One applications with the Universal Windows Platform

added by DotNetKicks
10/30/2017 1:56:39 PM

3 Kicks, 294 Views

When building a Universal Windows Platform application there are times when you'll want a different layout/functionality for a particular platform. For the most part building applications across desktop and phone, other than dealing with different screen sizes and orientation, as a developer you can rely on a similar interaction model: mouce clicks and taps equate to roughly the same interaction for most applications.