Reviewing FASTER: Digging into the C++ impl

added by DotNetKicks
8/30/2018 1:02:05 PM

2 Kicks, 1382 Views

Right now, this is set to 96, which means that if you need more threads than that, you'll get a runtime error. This fits nicely with the model FASTER uses of long running threads, but I don't see how it can play well with actually accepting commands from network / other location.


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