Building a conversation engine with WebSharper

added by dmitri
2/10/2011 11:35:32 AM

1 Kicks, 135 Views

Anyone who has ever played a role-playing game (yes, I admit: I did play CRPGs once) is familiar with scripted dialogues. You enter a dialogue with someone, they say something, you get a list of choices, and the conversation goes on until it ends, with your actions determining what happens next. Now, what if you could implement the same kind of interaction pattern using JavaScript?