Friday August 28th

Thursday August 27th

1 Kicks

How to get RTS units to find an attack position…

My original idea was to take the attacker’s position, and then locate a position somewhere in front of the attackie position. If an A* position was blocked, I would then use a formula to find some open location. The problem with this logic was the fact that the units would dance around, from node to node.

0 comments

Commenting on Stories is limited for now and will open up to those recommended by the community. Learn how
Loading DotNetKicks...
brought to you by the Kicks Network