The Ray Tracer Challenge - Drawing to a canvas and saving the image to a file

added by DotNetKicks
6/11/2019 12:54:32 PM

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In the previous post, I've shown how I implemented chapter 1 of the Ray Tracing Challenge book, coding the basic primitives and their operations. And also implemented a ballistic trajectory calculator. In chapter 2, the goal is to be able to draw an image on a canvas and then saving it to a file.


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