Understanding Azure Durable Functions - Part 11: The Asynchronous Human Interaction Pattern

added by DotNetKicks
9/6/2019 12:39:21 AM

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This is the eleventh part in a series of articles. If you're not familiar with Durable Functions you should check out the previous articles before reading this. The Asynchronous Human Interaction Pattern allows a Durable Functions orchestration to pause at some point during its lifecycle and wait for an external event such as a human to perform some action or make some decision.


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