Many platforms, one world - Part 2

added by DotNetKicks
4/24/2020 2:27:12 PM

231 Views

This is part 2 of my series on using the Uno Platform to write a cross-platform app, able to target both single and dual-screen devices. In this post I cover the infrastructure used to collate and aggregate the data used by CO as a prelude to a deeper dive into the implementation of the app itself which I will cover in later posts.


0 comments