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Let’s Begin with Low-Latency Sound using XNA SoundEffect A new addition to Silverlight 5 is the ability to play low-latency sounds using the XNA SoundEffect class. This is very useful for kiosk or even games that need to play a certain sound over and over. In Silverlight 5, this is much easier than before (where people used various MediaElement hacks). You can now simply borrow the SoundEffect / SoundEffectInstance class from XNA.
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